package fr.axgame;

public class Level {

	private int numero;
	private Fight fight;
	private boolean locked;

	public Level(int numero, Fight fight){
		this.numero = numero;
		this.fight = fight;
		this.locked = true;
	}
	
	public Level(int numero, Fight fight, boolean locked){
		this.numero = numero;
		this.fight = fight;
		this.locked = locked;
	}
	
	public int getNumero() {
		return numero;
	}

	public void setNumero(int numero) {
		this.numero = numero;
	}
	
	public Fight getFight() {
		return fight;
	}

	public void setFight(Fight fight) {
		this.fight = fight;
	}
	
	public boolean isLocked() {
		return locked;
	}

	public void setLocked(boolean locked) {
		this.locked = locked;
	}

	
}
